Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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0% positive of 2 · 2 user reviews · Live from Steam
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"Cultivation Tower" 2.0 "Cultivation Road", 2D side-scrolling idle cultivation game. Lead the protagonist and 12 fellow cultivators on an automatic journey along the immortal path, battling and collecting treasures, managing your sect, constantly reaching new heights in twenty different scenes.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Mac, Linux (3 downloads)
v2-stable
v1-stable
v2.5.0 Changes Based on player feedback, this update greatly reduces the cost of realm breakthroughs after Core Formation. The Spirit Stone costs of the Nascent Soul, Spirit Transformation, and Void Refinement breakthroughs have been greatly reduced (before re…
v2.4.0 Changes Based on player feedback, this update expands relic level caps so relics can keep adding up in the late game. Special thanks to 小璃, who pointed out in the Community discussions that relic drops stopped once relics were maxed and suggested raisin…
v2.3.0 Changes The Loop Distance selector now lists every completed distance from farthest to nearest in pages of 20. Previous and Next controls let you move between pages, while Frontier remains available on every page. Changing pages does not enable Loop or …
v2.2.0 Changes Fixed an issue where the active highlight on focus-character buttons in the lower-left corner of the battlefield could fail to appear. Fixed an issue that prevented Steam stats and leaderboards from updating correctly. Improved the camera transi…
Fellow cultivators, Cultivation Road v2.1.0 is available now. This release marks the arrival of the complete rebuild from Cultivation Tower to Cultivation Road. Rather than adding a few features to the former tower-based game, we rebuilt the core gameplay, int…
Hello, cultivators! We're Fengling Studio. The Steam Autumn Sale is here, and Cultivation Road is 20% off. Whether this is your first step onto the road or another cycle with a growing collection of relics, we welcome you to keep exploring this autumn. Automat…
Fellow cultivators, Cultivation Road 2.0 is coming soon. This is more than a small content update. We have rebuilt the core gameplay, interface, and environments around an ever-unfolding journey to the east, so every run feels like a road that truly continues …
Cultivation Tower Is Out Now Cultivation Tower is now available on Steam with a limited-time 20% launch discount. Guide an automatic tower ascent by deciding where every Spirit Stone goes. Develop Han Feiyu, projections, and twelve named allies, study Methods,…
Begin the Ascent on August 19 Cultivation Tower launches on Steam on August 19, 2026. This is a 2D xianxia idle incremental auto-battler. Battles and the tower climb keep moving automatically while you decide how to invest Spirit Stones, develop the team, and …
Every Ally Has Their Own Deployment Rhythm As the climb progresses, twelve named cultivation allies join one by one. Each deploys automatically from the starting floor on an independent timer, with no shared unit cap. While the battle continues, you decide who…
Every Spirit Stone Is a Choice Tower battles keep moving automatically while you decide how the current run should grow. Invest Spirit Stones in Han Feiyu's attack, health, and movement speed, strengthen allies, or develop ten Methods that change projection li…
Climb, Cultivate, Begin Again Cultivation Tower is a 2D xianxia idle incremental auto-battler. Summon projections and twelve named allies, invest Spirit Stones in upgrades and ten Methods, and collect forty-one Treasures that remain through rebirth. Each new r…