Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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68% positive of 16 · Mixed · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-03 → 68% today (16 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Thank you for your patience everyone! We've dug in over the last few months to take our engine to next level, ironed out bugs and prepared the way for building out new tools, toys and features. Check them out below: Lines Tool The Lines tool is the beginning o…
We did a huge stability pass! Good news. We have spent the last few weeks going through our whole code base and issue lists and fixed many outstanding bugs. The overall experience should now be way more robust. Little hiccups will of course happen during Early…
We did a huge stability pass! Good news. We have spent the last few weeks going through our whole code base and issue lists and fixed many outstanding bugs. The overall experience should now be way more robust. Little hiccups will of course happen during Early…
Edit: Hotfix is now live. Please let us know if there are any remaining crashes. We have found some crashes / performance issues that might have been introduced with the last SteamVR update a couple of days ago. We're looking into it right now and will post a …
Edit: Hotfix is now live. Please let us know if there are any remaining crashes. We have found some crashes / performance issues that might have been introduced with the last SteamVR update a couple of days ago. We're looking into it right now and will post a …
February Feature Update Exciting news! In this release we focused on two major components of Unbound: extending the mesh export capabilities and adding the first generation of building things beyond individual sculpts: attaching objects. Improved Export using …
Exciting news! Today, Unbound launched in Early Access and is now available to all. As a small team we've worked hard to get this core foundation and our journey will lead us to even bigger things. This is really just the beginning and we're excited to have th…
Exciting news! Today, Unbound launched in Early Access and is now available to all. As a small team we've worked hard to get this core foundation and our journey will lead us to even bigger things. This is really just the beginning and we're excited to have th…