Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
We’re in the final crunch for the full release, which caused some code conflicts between the Demo and the launch build. Several players in our group flagged this issue, and we rushed out this fix as soon as we could. We’re truly sorry for ruining your playtime…
Hello, everyone!With Steam Next Fest approaching, this demo update focuses on improving early-game progression, controls, and weapon unlocks. We have also added new stage content, weapons, achievements, and pets.Thank you for your feedback on the demo. We will…
Content UpdateAdded a point shop to the minigame page in the archive pack. You can now spend points to unlock more table pet slots and new mascot characters. Cat Maid Sophia is available in the Demo. You can switch your mascot once unlocked.Finished rig animat…
Hey everyone, your bug-slaying buddy is back!Today I’m bringing you the official update roadmap for DESKTOP BUG KILLER — let’s dive right in! The current September Playtest build is our basic trial version. It lets you get a feel for the core gameplay, and it’…
Desktop Bug Killer is now available on Steam!Join us for a look at the full game as we take on the bugs invading our desktop. Whether you’ve played the demo or are discovering the game for the first time, come watch, hang out, and share your thoughts in chat.T…
Hello, bug hunters!Desktop Bug Killer is a casual game that combines incremental progression with shooting. The full version is now available on Steam, with 15% off during the first two weeks after launch!From the Playtest and Demo builds to the full release, …
1. Release and PricingDesktop Bug Killer will officially launch on Steam on November 5, 2026 (PT)!The standard price of the full version will be $4.99. To celebrate the launch, the game will be available at 15% off for the first two weeks. The final discounted…
Full details will be revealed next week.But wait—today I managed to sneak a peek behind the scenes of development and bring you some fresh, early details!Content PreviewThe infestation is spreading…Uh-oh, the virus has already spread to other drives…New stages…
Hey bug-killing experts! The full version of Desktop Bug Killer launches worldwide on Steam on November 5, 2026 (PT). We are putting the finishing touches on the game and will see you very soon! We have gathered the questions players have been asking most and …
I’m the solo dev behind DESKTOP BUG KILLER. Our first playtest was rough: median playtime only 2 minutes. Players hopped in and left fast.With my publisher Huohuadance, we took all your honest feedback: floaty weapons, weak hit feedback, boring early upgrades,…
Hey everyone!On November 5 (Pacific Time), Desktop Bug Killer officially launches on Steam with its full 1.0 release.It has been quite a journey since the demo, and we are incredibly grateful for all your ideas, feedback, and support. Your suggestions helped s…
The bugs are back — and this time they’re on your desktop. Join \ as we play the Steam demo of \, a scrappy indie pest-control game about squashing, trapping, and outsmarting the swarm one click at a time. We’ll show off the core loop, share a few tips, and ha…
Hi everyone! Desktop Insecticide is part of the October Steam Next Fest, and the free Demo is ready to download!This is an incremental shooter where your computer desktop becomes the battlefield. Swarms of mechanical bugs pour in from all edges of the screen, …
Hey everyone, wish you all a wonderful Mid-Autumn Festival filled with joy and family reunions!I’m thrilled to announce the big update for our FPS incremental game Desktop Bug Killer! We just wrapped up around a month of playtesting, and I’ve collected so much…
A week ago, my casual FPS incremental game officially launched its Steam Playtest. Back then, one stat from the backend absolutely crushed my spirits: the median playtime was zero minutes!!!It was honestly heartbreaking. It wasn’t that no one tried the game. M…
Huge thanks to everyone who tried out the demo and dropped so many great suggestions in our group chat!Some players pointed out the build variety felt lacking. I stayed up late brainstorming and came up with a fun fix: we’re adding the coin‑operated golden egg…
I get asked this all the time by players. The incremental idle space is totally oversaturated, flooded with copy‑paste games. Why on earth would I jump in and make an incremental shooter?Am I some kind of idiot for still building an incremental game in 2026?Ev…
Hello, everyone! I’m the solo developer behind the incremental shooter, and I’m thrilled to meet you all!!!After half a year of researching, experimenting, developing, and fine-tuning... I’m finally able to present the playtest version to you all today!My goal…