Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This is just a small update , it gives me a few more leavers to set difficulty which should result in the game feeling a bit more fair going forward, less unwinnable feeling battles additionally this comes with some bug fixes mainly around playing with a keybo…
Another week another update this one focuses on the booster system alongside some other improvements Notes BoostersExisting boosters relabeled as system boosters, some have been removed and the rest rebalanced and made sure if they effect weapons they effect a…
This release has focused on improving the events in the game. These had been put on the back burner for a little while and I thought it was time to revisit them. I have tried to make them both more rewarding and a bit less predictable. They will probably go th…
Ship Controls & ResponsivenessOne of the most common pieces of feedback has been that ships feel sluggish or like they aren’t moving at all. I have implemented two changes to help alleviate this:Thruster Visuals: Your four thrusters now have basic visual effec…
Patch Notes 0.41.0 – Public Playtest LaunchWelcome to the first patch notes for the official Steam Playtest!Steam TransitionThe biggest change is our playtest platform: the playtest will now run exclusively through Steam. This makes it much easier to track pla…
This is the first build of the playtest
Hi All, this release took a little longer then planned but it comes with relatively major changes to the grid screen and system in game. I am going to write these notes as more of a dev log to help with the understanding of the changes made. (if you just want …