Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added new Character models. Extended Escape and Hunter game modes to 10 min max round. Exit noise emits further into the maze, starting very quietly and gets louder as you get closer. Changed Escape the monster hunt logic, not longer stuck in an endless chase …
Added The Score Dive into a dungeon maze, traversing 6 levels to collect loot. BEWARE, a monster sleeps on the bottom floor and he hears your every move. Be too loud, and he will attack. Escape with the most loot and win
Added public lobbies You can now Host or join public lobbies in the game. Also, we just set up a discord, feel free to join the community and set up games with other players. Players and Monsters Tuned the were wolf, it is now taller and the camera height chan…
The Office Building was rebuiltThe office is a real maze now. Before it was a bunch of random rooms pushed together. Now it is a labyrinth of hallways that feels like a proper maze. Hallways run into offices you can cut through, loop around, or walk into and r…
Hi, I'm Jon. I made Pinched on my own, and it's finally at the point where I need people who aren't me to break it. Pinched is a multiplayer horror game about being lost in pitch-black tunnels with nothing but a flashlight. Four of you spawn in a procedurally …