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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New JOIN THE DISCORD on the main menu. Come say hi and join the fun! Four more stamps for the blackboard: star, heart, lightning, smiley and ghost. Shot Limit A clear ammo readout: seekers now see their shots left right in the HUD. No more dead air: when everyโฆ
Major update today in preparation for the final rounds of playtest. Here is some of the improvements and fixes: New Game host can go back to the lobby alone: The host can now go back to the lobby and set up the next map while everyone else can stay in-game andโฆ
Maps 14 new built-in maps (#696): City in the Sky, Cubed Sea, Flowers and Birds, Flying Islands, Forest Floor, Reefy Reef, Spaced Art Deco, Spaced Paint 1 and 2, Splashy, Stained Solar System, Stained Space, The Fairgrounds, and The Fox in the Library. We are โฆ
Lobby & results Host settings stick (#663): changing a slider (seek time, hide time, figure pick, edge softness, flashlight size) silently reverted the next time the lobby rebuilt. The change never reached the shared config. Wheel changes now apply like drags โฆ
Painting Smudge reworked โ now a directional finger-pull that carries paint along your drag, instead of swirling it around the cursor. Picking Pencil, Brush, Spray or Fill now disarms Smudge, same as Blur. Strokes can start outside your figure (or the lobby blโฆ
0.5.2-beta New hiding tools Smudge tool (N) joins Blur: toggle it, then drag to pull existing paint along your stroke โ a directional smear that reads like finger-dragged wet paint. The paint you pull from stays frozen while you drag, so long pulls don't feed โฆ