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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Design - Clearer credits: thanks → big Ballakala! + creator → large studio logo - Highscores: better name display - Bomb warning: darker rim, easier to read on paint - Pause: unlock strip only when something is unlocked - More ultrawide resolutions in options …
Calmer enemy deaths — even when many die at once. Clearer wave end (fly-down, pulse, level complete). Bomb warning clearer on painted floor; color circle in character select. Late-game bombers hitch less. Extra-life vs wave-clear race fixed. Big Gun charges ag…
Boss stage drops should feel smooth again (Flavune etc.). New boot splash + unlock list in pause / after a wave. Known: around level 26 some hitch when enemies wrap bottom→top — still fuzzy. Death/new-run crash hasn’t shown up lately, not fully ruled out. If s…
### Update 0.9.4.1 #### Fixes- Languages: now actually active in the Steam build (globe / DE & friends). Main reason for this hotfix — the big 0.9.4 language pack didn’t land for some builds.- Rockets prioritize minions more sensibly; a bit slower, tighter tur…
### Update 0.9.4 #### New- Dash was boring — replaced with homing rockets.- Many languages added (including German, French, Spanish, Italian, Portuguese (Brazil), Dutch, Polish, Russian, Chinese). Language picker top left. All languages except German and Engli…
Hotfix 0.9.3.1Fixes- Session logs stay in the Logs folder next to the game (kept after each play session; older files capped at ~30)- If something breaks (e.g. global highscores), please send the newest .log from that Logs folder on Discord- Steam highscore up…