Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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An MMO idle cultivation RPG grounded in unique systems and intentional randomness. Your characters meditate, break through cultivation realms, explore, master powerful techniques, collect legendary treasures, and ascend from mortal to immortal.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content, Windows (2 downloads)
Dev Blog #8 โ Approved on all platforms, Release ScheduledFirst, sorry for the relative radio silence over the last few weeks on Steam. I've been posting some updates on Discord, but from a release perspective it has been a lot of back and forth on issue to geโฆ
Dev Blog #7 โ Still pending ApprovalsI'm still waiting on approval for the app on one of the platforms and don't have a firm belief it is going to come in before Friday. With that in mind, I'm going to have to postpone the release again. Instead of continuing โฆ
Dev Blog #6 โ Getting ApprovalsI won't bury the lead here: We're going to push out the release date by a week to 10/09/2026. Nothing majorly wrong, just working through approvals for some of the platforms is taking a bit longer than anticipated and I'm pretty โฆ
Dev Blog #5 โ Finalizing EverythingThe last week has been quite the mix of what I'd classify as administrative tasks (updating various metadata, submitting builds for approvals, finalizing info for potential releases...etc) and last minute space brain developmโฆ
Dev Blog #4 โ Preparing for Early AccessIt has been a busy last week, adding some additional systems into the latter part of the game, fixing bugs and reviewing balance across systems. There are still many more changes I plan on making to little things as i prโฆ
Dev Blog #3 โ Bug-fixing & Content CoherenceIt has been a busy two weeks since my last update. Thanks to a lot of help from my alpha testers and some random bursts of inspiration, there has been quite a bit of progress made in relatively short amount of time. โฆ
Dev Blog #2 โ Mobile UI DebuggingI've spent most of this stretch deeply embroiled in the mobile UI, and I want to be honest that a lot of it was unglamorous. Phones are an important home for the games, and a screen that looks fine at 1280px can be quietly unusโฆ
Things are finally starting to come together! Will drop this up front in case folks don't want to read the whole thing: Currently planning for mid-September Early Access release. This is subject to change based on internal testing/issues, but things are progreโฆ
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.