Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
各位捉妖人,大家好! 最近,我们围绕战斗表现、奖励辨识和游玩体验进行了一轮集中打磨。这篇公告先和大家分享已完成开发的主要改动,新版本的正式推送时间将在测试完成后另行确认。 刀光、飞刃与雷电,更有各自的模样 本轮先对三件武器的战斗视觉进行了升级: 苦无:重绘刀身,加入青玉色连续拖尾和命中碎光,让飞行轨迹更清晰。 砍刀:更新刀身与分阶段金红刀光,强化斩击的动作层次。 雷霆法杖:加入白芯蓝边的连锁电弧、分叉闪电、施法符印和命中余电,让雷击更有辨识度。 这部分改动以视觉表现为主,没有调整上述武器的伤害和冷却数值。 奖励图案…