Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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81% positive of 139 · Very Positive · Live from Steam
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A cosy first-person pharmacy sim with a wicked streak. 12,792 items. One unbelievable mess. Stock the shelves, buy the upgrades, and climb a corporate ladder that probably shouldn't exist. Then try not to think too hard about what's at the top.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 81% on 2026-11-01 → 81% today (139 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Mac (2 downloads)
Big Bad Pharma has new artwork on the store page, in your library and on the logo. This is the third set since launch, and it is the first one I am properly happy with. What changed Store capsules - header, main, small, vertical and library capsules, all redra…
Crashes and saves🌱 The big crash fix. Most of the crashes since V1.2.0 were the graphics card faulting inside the shadow system. Every time the game applied your graphics settings, at shop start, on every load and even while you dragged the FOV slider, it swi…
🌱 Achievements now unlock on Mac. When the Mac version came out I said achievements worked the same as on Windows. They didn't, and I'm sorry. The engine I build with locks Mac games inside Apple's app sandbox by default, and that sandbox stopped the game fro…
🌱 Dispensary labels are sharp again, at every graphics setting. A player emailed to say the items looked worse since the last patch, even on Epic, and they were right. In V1.2.0, while cutting memory for 8 GB machines, I changed how 107 prescription label tex…
🌱 Shelf labels are back. V1.2.0 broke the little labels on the shelf edges: they did not appear at all, and the "Shelf labels" switch in Settings did nothing, because it was switching something that was never being drawn. This was my mistake, made while cutti…
This is the big one I promised on the crash thread. V1.1.7 helped smaller machines get further; this patch is built around actually getting an 8 GB laptop with integrated graphics from the desktop to the shop floor and keeping it there, plus the two things I h…
Thank you for 3,000 sales Big Bad Pharma has now sold 3,000 copies. That's three thousand people who took a chance on not just a new indie game about a very questionable pharmacy, but on me and I still find it hard to believe. I want to be honest about what th…
When Big Bad Pharma launched, some of its art was AI-generated: the capsule art, the logo, the achievement icons and the store page images. You told me that mattered to you, and you were right. As of today none of it is left. Every piece has been redrawn by ha…
Big Bad Pharma launched on the 12th, and in the three days since I've shipped four patches. Almost every single fix came directly from your reports, screenshots and Task Manager numbers in the discussions. This is a one-person project and honestly, you've been…