Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Various playtest bugs and feedback, and demo release changes
Full visual overhaul, shadows, player controller, UI and texturing
Possible fix for users changing display modes (borderless windowed -> windowed and back) having a bumpy experience. Game now auto reverts if the user doesn't click confirm on display settings. Replaced costume (gear) with eye cosmetics instead. Let intrusive tโฆ
Baking all map colliders to resolve the main issue with performance on low/mid-end devices. Resolved issues with paint from players own tools wouldn't paint the player
Resolving more feedback from playtest Swapped to Vulkan from d3d12 as the default (D3D12 fallback) as it resolves performance issues on certain handheld devices Other performance related improvements (baking painting portraits). You should notice a dramatic imโฆ
Resolving more feedback from playtest Multiplayer levels overhaul Added ice mechanics Reworked multiplayer mode to include bounty Thrown paint visual and mechanical overhaul Tutorial and demo uplift across single and multiplayer levels