Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The Territory Exchange Is Open Trade with the exchange NPCs. The Blacksmith, Tailor, Alchemist, Cook and Jeweller in Zip Island now buy and sell items with you instead of turning you away. Prices follow the market. Prices are no longer fixed. Each item's price…
This is our biggest update yet. It covers more than eighty builds and launches the island economy: the Territory Exchange, rebalanced prices, item durability and repair, and inventory weight. It also adds escort and chase quests, a living Zip Island with its o…
Gathering Professions Four new professions. Every character now has Woodcutting, Mining, Herbalism and Harvesting, each going from level 0 to 10. Every successful swing at a tree, rock, herb or crop earns experience in the matching profession, and a chat messa…
Take a Rest You can now sit down and recover. Find the new Rest action in the Skills window's Actions tab, or drag it onto your action bar. Faster regeneration. While seated, your Health, Mana and Stamina come back noticeably faster. Everyone sees it. Players …
A Living Sky The day and night cycle has been rebuilt from the ground up. It used to switch between a fixed "day" look and a fixed "night" look, so the world went dark all at once at 21:00 and lit up all at once at 05:00. That is gone. The sun and moon now tra…
Daily Quests and Zone Bosses Twenty-five repeatable daily quests. Seventeen culling contracts - Wild Pigglet, Cave Spider, Sea Crab, Tunneler Kobold, Corrupted Frog, Young Feral Werewolf and more - and eight gathering runs for Creature Meat, Crab Meat, Creatur…