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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The month's goal is now items delivered, not rent paid. Each day is a list of orders. Clear the list, the day ends. Some days force a hard modifier now. Fewer safe days later in the month. Hard days pay in shop cards instead of coins. Market Fever is now a ranโฆ
Hi everyone! If you see the Stash Mayhem Playtest again, here is why: I'm testing online co-op. You and a friend running the same warehouse together, over Steam. This round is small and invite-only. Co-op for 2 to 4 players. Sort the deliveries together, shareโฆ
Thanks to everyone who played the Stash Mayhem playtest. Your feedback helped balance the in-game economy, fix critical bugs, and fine-tune the overall difficulty curve.As a thank you, you're the first to know: the public demo is live now. Same warehouse, moreโฆ