Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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83% positive of 49 · Positive · Live from Steam
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A dark-fantasy idle RPG with 22 skills, three combat styles and a town that works while you sleep. Mine, smith, weave and trap, queue a whole evening of work, auto-battle 110 creatures and 29 Champions, tame 23 companions, and come back to progress. Offline, always.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 82% on 2026-11-01 → 83% today (49 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
Hunters,Thank you for all the reports and reviews since 1.4.0. This update is built around your feedback: faster Slayer progression, a Slayer tower that fights back, more frequent work orders, a rebuilt enchanting page, weapon-specific melee effects, and a way…
Hunters,Thank you for all the feedback on the new interface from 1.3.0. Many of you preferred the old look, and many of you missed how the sidebar and the top bar used to grow with your screen.This small update addresses both. Choose Your Interface StyleYou ca…
Hello everyone!Adhavar here!It's been a little while since the last update, hasn't it? I know it's been quieter than usual around Grim Reach Idle lately, so I wanted to stop by and give you all a little update on what's happening behind the scenes.First things…
Hunters,This is a small patch, and nearly all of it comes directly from your reports.You can now choose the game’s font, the New Haven list view has been rebuilt from the ground up, Master Rings finally provide stats worthy of a level 99 reward, and the dungeo…
Grim Reach 1.2.1 — Jewellery Rework & Item Card OverhaulHunters,This update is a direct follow-up to 1.2.0, and much of it comes straight from your reports.The main focus is jewellery. Rings and amulets were designed almost exclusively around melee, leaving ra…
A quick fix for the most-reported issue since Patch #2: Champions and the Action Queue did not get along.FixedFighting a Champion no longer disrupts your queue. Starting a Champion fight now works like Shift-clicking anywhere else: your current action, queued …
Hunters, I want to give you a heads-up about an upcoming price change: Grim Reach Idle will increase from $4.99 to $6.99. I also want to explain why. Over the past few months, Grim Reach has grown considerably. Update after update, I’ve added new things to do,…
Hunters, this update rebuilds Cinderfall from the ground up, turns the Rewards Shop into something worth saving for, gives the game a proper home screen, and fixes a long list of things you reported. Cinderfall Changes Scar Refunds & Your Progress All spent Sc…
Welcome, Hunters!Some of you have been asking for a place like this for a while, and it’s finally here. Come chat about the game, share your builds, ask questions, and help shape what comes next.Thank you for every bug report, suggestion, and honest review sin…
Hunters,1.4.0 is a big one. The goblins have a capital, bows finally get the attention they deserve, and your workshop is coming to life. This update brings our first raid, a new skill, a ranged rework, and plenty of improvements across combat, storage, and cr…
Hunters,Drazhan withdrew, but his hall never stopped working.This update brings the Slayer's Book, a talent tree for your hunt, reworks every pet and adds the Cinderfall, a way to start over stronger. It opens the Idol Hall, continues the Ash Chronicle and rai…
Grim Reach 1.2.0 — Threads, Traps, Spellfire and AchievementsHunters,Update 1.2.0 rebuilds three major parts of Grim Reach at once.Magic now has a proper identity. Every element brings its own combat effect, crafted staves and wands span the full elemental ran…
Hey everyone,Update 1.1.2 is out. It started as a hotfix and grew into a proper update, largely thanks to your reports and questions over the last two days. Thank you for sending them in.The short version: three new playable peoples in character creation, plen…
Hello Everyone!This is the biggest update since launch, and most of it comes directly from your reviews, reports, and screenshots.Over the past few weeks, I have focused on four major areas: making Slayer worth your time with challenging tasks, meaningful rewa…
Grim Reach Leaves Early Access — What Does That Mean for You?If you already own the game, this is simply another update. It costs you nothing, your existing save will load exactly as it did yesterday, and you will keep everything you have earned.If you have be…