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๐ Changes The talent tree zooms in twice as far on a phone โ a node's icon and the rule under it are readable on a small screen. The island zooms in to four tiles on a phone โ the same close view on a starter board and on a fully expanded one. The tile in hanโฆ
โ๏ธ Balance Your buildings are now worth what they cost to build โ copy by copy, so stacking the same tile raises the bracket you get matched in. Walls and sandbags cost a flat price โ however many you already own; how much wall a coast needs is set by the coasโฆ
โ๏ธ Balance The first Land Grab now costs 100 โ it used to cost 500, so your first stretch of extra ground no longer waits on a full purse. Every Land Grab after that costs 200 more than the one before โ a steeper climb, so the fifth already outprices what the โฆ
โ๏ธ Balance Aim Higher grants +1 range, not +2 โ and pushes the minimum range out by 1 too, sliding the firing band outward instead of widening it. The Bunkers talent now tops out at +1 range โ down from +2, for gun towers, rocket towers, anti-aircraft guns andโฆ
โจ New Expand your island โ every 10 levels earns an expansion. Spend it north, south, east or west to grow the board 3 tiles that way, five in all. Land Grab โ a new shop card raising your tile cap by 10. Buy it as often as you can afford; the price climbs eacโฆ
โจ New Forty bot opponents โ the ladder grew from twenty-four, and each bot now holds one fixed island you can study and learn instead of a fresh draw every day. Bots fight with their own card library โ built from their level and shown in the pending preview, sโฆ