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When I shared the first teaser of Concrete Carnage: Scrapheap, one of the main complaints I saw was about the design of the pedestrians. Despite some funny faces, they were too small compared to the big trucks. So I took some time to redesign them.PedestriansAโฆ
Hi guys! It's been a while since the last dev log, and the main reason is simple: optimising the core systems of the game. It's not really fun and of course I can't show you anything from that.Loading optimisationAs the title of this dev log says, the first thโฆ
How many items can you break ?Hi guys! Today, a quick and short dev log to show you one of my favorite things in Concrete Carnage: Scrapheap. I've already shown you how you can crush pedestrians with a nice blood effect, but you can also break a lot of other tโฆ
Do you want to swim?It's summer and it's hot. You dream of an infinite ocean of fresh water. Well, I've exactly what you need! Today we are going to look at the water effect, and this one is a bit more toxic in the world of Concrete Carnage: Scrapheap. Sometimโฆ
Hi guys! One thing I really love is making maps. It's always cool bringing an empty space to life with nice stuff. For the last few days I've been working on the Train Station map for Concrete Carnage: Scrapheap. You already saw a small sneak peek in dev log #โฆ
Hi guys, for this third dev log here is a small sneak peek of 2 power-ups: the Magnet and the Holy Heal.The Magnet grabs all nearby pedestrians within a certain range and pulls them toward your truck with a satisfying physics effect. If your vehicle is too ligโฆ