Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
62% positive of 8 · 8 user reviews · Live from Steam
Loading reviews from Steam…
Gods Shall Tremble is a deep, text-based gladiator management sim. Program granular fight plans, balance 16 stats, 39.5 Million Behavioural Combinations and loot 15 Million unique items to compete in multiple PvE modes, PvP leaderboards, and friendly and permadeath tournaments to cement your legacy.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 62% on 2026-11-01 → 62% today (8 reviews)
No changes recorded yet.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
huge updates of some minor UI things no one will probably ever notice. The Standard Tournaments now have improved styling and actually fill out the brackets with results, and the sell tab in the market is now scrollable... thanks for listening.
The loot modal was appearing instantly on a winning fight int he Shattered Ascent, now its not.. you can still skip, to well, skip...
When I built this game I was working on the idea that not knowing all the detail was part of the fun.. My theory was, that it gives players a little bit of wonder around what exactly their fighters are doing, and the opportunity to craft their own narratives a…
Cut it a little close.. amateur not-a-dev and all that... didnt leave a ton of time for my build review, and made my release date by 3 days... but we got there!Game is all running well, and im really looking forward to sharing it. I dont really have a lot in t…
Its been a while between updates, at least it feels like it to me. To be honest I got distracted by shiney things, and developed a little bit of cold feet on releasing this game... Not because I'm worried about the state of the game or its quality or anything,…
I have a confession to make... i totally lied on my game marketing... there isnt really 67.5 million behavioural combinations. I double checked the math and its only a measly 39.5 million. I am truely sorry to anyone that planned to spend 8 lifetimes trying th…
Been a busy couple days rebuilding on-demand tournaments and permadeath tournaments, and hooking up all the Steamworks SDKs - added an additional cyber security testing agent to my swarm which is earning its keep and keeping the remediation devs very busy - an…
If you’ve stumbled across this page, welcome. Gods Shall Tremble just cleared Steam review and the store page is officially live. Seeing the active page up is an incredible milestone for me personally, because this project represents something that honestly wa…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.