Last 7 days · history since Oct 31, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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94% positive of 469 · Very Positive · Live from Steam
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Tense stealth action, tactical hardcore gunplay, and missions & story shaped by the way you play. Step into the shoes of Gideon, a feared mercenary with nothing left to lose, and carve a bloody path of revenge through deep systemic stealth and brutal tactical gunplay.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (469 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
voluntary upcoming update testing
Hey folks! This update fixes various issues recently reported by the community. FIXES - fixed a crash that could occur when the lights would be turned on/off while a goon was avoiding smoke - fixed certain cases of the difficulty displayed on savefiles not mat…
Hey folks! This update implements several optimizations and fixes several more issues reported by the community. FIXES - fixed certain data staying in memory instead of being freed, slightly increasing overall memory usage - fixed the new stare path sometimes …
Hey folks! This update tweaks how goons track the player when he makes noise, optimizes pathfinding, and fixes a few issues. CHANGES - reworked how goons track the player through walls when he makes noise - they will now instead look to the shortest path throu…
Hey folks! This update fixes several user bug reports, optimizes the game, and tweaks the cloud shadows visual effect. CHANGES - russian localization tweaks - improved cloud shadows visual effect FIXES - fixed goons not reacting to lights being switched on by …
Version 1.1.14 Hey folks! This update fixes several new bug reports, tweaks certain existing features, and optimizes the GUI and event fire/handle system to produce fewer stutters. CHANGES - point of interest markers on the HUD now fade when the mouse is over …
Hey folks! This update fixes several new bug reports, tweaks certain existing features, and optimizes pathfinding to perform better. CHANGES - improved goon grenade throw logic - can now go prone while reloading and continue reloading prone at the reload stage…
Hey folks! Version 1.3.0 is upcoming with various enemy AI improvements, UI redesigns, and a new DX11 renderer meant to reduce CPU load. I would like to ask anyone with some free time on their hands to opt into the "test" BETA: 1. right-click on Intravenous 3:…
Hey folks! This update integrates new HUD and weapon UI assets, along with various fixes and optimizations. ADDITIONS - .44 Revolver now has Threaded Barrel and Suppressor weapon mods - when interacting with a modded weapon in the game world, a preview display…
Hey everyone! We've launched Intravenous 3: Borderline, a free prologue to Intravenous 3, two weeks ago - feels like that was just yesterday! https://store.steampowered.com/app/4890770/Intravenous_3_Borderline/ In that time you guys gave plenty of feedback and…
Hey folks! This update fixes several issues reported by the community, improves input lag significantly, optimizes the game some more on the GPU side, and revamps the crash screen, to be less scary for the player. CHANGES - laser alarms now show the "?!" displ…
Hey folks! This patch adjusts the game in various ways, including some of the feedback that has been piling up. My first priority with the previous patches has always been to react to bug reports as swiftly as possible, and now that the reports are dying down,…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.