Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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97% positive of 16,087 · Overwhelmingly Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Gun your way through droves of bad guys in the Story Campaign, or build your perfect killing machine in the neverending onslaught of Arena Mode.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 97% on 2026-11-01 → 97% today (16,087 reviews)
Works, but may need extra effort. Results from Valve's own testing.
No authorized Steam key store lists this game right now.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
For testing features before going live.
ːmpn_engiː Beta \ ːmpn_engiː\ Hey folks, sorry to announce this one a week after we launched, but there were some BIG changes and we didn't wanna commit to more than a discord announcement until we knew for sure that we weren't gonna have to roll the update ba…
ːmpn_hankː Full Release \ ːmpn_hankː FIXED ⦁ During cutscene dialog/narration, the visual of a character speaking would glow if their in-game character had been flashing a color (attacking, injury, debuffed, etc.). This is now fixed (I HAVE BEEN TRYING TO CLEA…
The release branch is up to date with all beta updates EXCEPT FOR MODDING! As always, let us know if you see any issues with the new updates, or anything else you spot!
ːmpn_engiː Beta ːmpn_engiː releasebeta Branch on Steam] FIXED ⦁ Characters with modded weapons would sometimes have their full inventory/warchest wiped when the item's mod was removed (or altered to a different MadCard name, which is effectively the same thing…
ːmpn_engiː Beta ːmpn_engiː TWEAKED ⦁ Sludgethrower offhand grip point wasn't oriented correctly. ⦁ The Bext_short_1 barrel extension's connection point wasn't connected properly. MODDING ⦁ ``Keycard`` on MadCard_Execute would only accept Items/Collectibles (ke…
ːmpn_engiː Beta ːmpn_engiː FEATURED ⦁ Custom Stages are coming soon! This update gives the game the ability to read custom scene files for the Playground specifically. Until v1.0 of the tools go out (this week we hope?), you can give the new feature a whirl wi…
Do you hear it? Can you feeeeeel it? The effigies of the Great Buoyant One are upon us!Yesssss! The endearingly enigmatic Dr. Crackpot has arrived in plush form! All decked out in his culty best and beaky face. Sweet festive backpack too! The only caveat is th…
About time, eh chief?Yep! It's the best darned right-hand-man in Nevada. A very boss man, if you will. A boss man who bosses men (among others, he's not picky.) None other than THE Bossman. He's helped you hand-pick an elite squad of badasses, raise an army, e…
It's throwback time, baybay! Did you know that Madness Combat: Antipathy turns 20 this year? We didn't. Total coincidence. But we take those! Celebrate the 20th Anniversary that we definitely foresaw with Hank sporting his Sunday best, and the humble Victims t…
So, now that we've gotten some practice under our belts turning Gods into plushies, we decided to aim a little higher this time. That's right it's that moody mortal meddler himself, the Auditor! Coming at you not just as a squishy little plush and pin, but als…
A transdimensional megalomaniac and a perennial enigma. A God-Emperor and a God of Glizzies. The forces of Nevada often manifest themselves in extremely varied and unforeseen ways, and there are few incarnations more enduring than that of the self-proclaimed '…
WAKE UP, CHUCKLEHEADS! It's time to PUT MORE SQUISHY THINGS IN YOUR HOME! We tried making PINS but it WASN'T GOOD ENOUGH! NOW THE BOYS ARE MARKETABLE and can TAKE A PUNCH! You can PAY THEM to COME TO YOUR HOUSE and STAND GUARD or be on TEA PARTY DUTY! They wil…
Hey there folks! We've got a MASSIVE merch drop today from Sharkrobot, alongside another update on the state of mod development for Project Nexus. There's a heckuva lot going on on both fronts, so let's get right into it. First things first: merch! Sharkrobot'…
Well looky here! If it ain't our old pal the Sheriff! And his two favorite knuckleheads as well! That's right, Makeship's back to rustle up some trouble, and this time we've got a proper hat-trick of goodies for ya! The head honcho of MERC himself, the Sheriff…
Makeship has blessed us once again with another merch drop of biblical proportions! This time around it's the OTHER good (allegedly) doctor (allegedly) Jebediah Christoff who's graced us with his presence, both in plushie AND enamel pin form! Jeb's crusade kno…
Hey there folks! Things are still chugging along with the Scene Tools over at HQ. Our current objective is getting the Event system ported to a workable format (.JSON) in order to enable custom scripted events in your stages (Think interactables, custom camera…
It's here! Today we take another step in the modding journey for Project Nexus. Well, more of a giant leap because today, we've just publicly released the SCENE TOOLS! What are the scene tools? In short; the tools that are enabling the construction of custom s…
Hey there gang! The past several weeks have been crazy busy for us, so we wanted to give y'all a quick update on what we've been up to, both inside Project Nexus and out. All that, plus a sweet new merch drop! Sitrep Time! On the PN side of things, If you caug…
It's been three years since this 8-year project finally launched, and we're still adding content. ...but It was around this time last year when Krinkels and I decided that a true Madness game doesn't deserve the name if fans can't make their own content. The s…