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Today, The Forgotten Ones is part of Games as Art 2026 in Tampere, Finland, as part of the Anti-Nostalgic Histories session. We’ll be sharing more about the ideas behind the game and the artistic process that has shaped its development.At the heart of The Forg…
As The Forgotten Ones continues to take shape, we wanted to create a dedicated space where we can share more of the journey behind the game and stay connected with the people following it.Our new Discord community is a place to:Follow development and get the l…
There’s a story behind those 45 seconds.Hello to everyone joining us from GDoC! We’re Blazing Soft, and we wanted to tell you a little about how The Forgotten Ones began.Before we started building Leidy’s world, we spent time listening to people across generat…
We’re excited to share that The Forgotten Ones will be part of GDoCExpo 2026, taking place from September 22–25!As part of the event, The Forgotten Ones will be featured in GDoCExpo Direct 2026 on September 25, alongside other games selected for this year’s sh…
This is an exciting opportunity for our studio to share a project that has been shaped by our interest in storytelling, cultural identity, and the experiences and memories that connect people to home.Set in a 1990s Latin American context, The Forgotten Ones fo…
Gamescom 2026 gave us the chance to showcase the latest build of The Forgotten Ones to publishers and industry professionals, including teams like Whitethorn Games and Plug In Digital. The feedback was positive and confirmed that the direction we’re taking in …