Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
0.5.3 stops driving. The old opening tour locked the interface, walked you through 81 steps and then left you on a cliff. It taught, but it drove. In its place: an objective ladder that tells you what is worth doing next, and an Administrator who explains why,…
0.5.2 puts life support on the factory floor. Food and water are no longer numbers that take care of themselves. They are supplies, produced by a chain you build and keep running: ice out of the belt, water out of the ice, food out of the water. Existing saves…
The economy has been retuned from your first minutes in the tutorial all the way to the Space Elevator, and every world now sets its own prices, so where you sell finally matters as much as what you sell. Existing saves pick up the new balance on load. Nothing…