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Somewhere under that mountain of bricks is your floor. Sort the impossible Pile with a magnet glove, sieves, and part-seeking vision. Fill labeled drawers, pull parts, watch MOC builds snap together brick by brick. Cozy, satisfying, and governed by one rule: never sort by color.
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
October 28 update The name of whatever you aim at now sits under the crosshair, placement snaps square to the room, scooping into a carried bin keeps every brick, and lost saves come back. Lost saves On some PCs, Windows doesn't always hand the game a Document…
October 20 update Fixes for bricks going missing, a Restore Missing Pieces button, a clearer keyboard layout, hold or toggle for zoom, crouch and sprint, and more anti-aliasing choices. Missing bricks Bricks that were still moving when the game saved, like rig…
October 17 update A Flashlight upgrade, a Music Volume setting, autosaves that no longer freeze the screen, and fixes for getting stuck in Walk Mode. Flashlight New upgrade: Flashlight. It lights up wherever you look and throws real shadows across the pile. Pr…
October 15 update This one is big: Walk Mode and zoom, a new Tidy upgrade, faster model building, a rebuilt car suspension, and a long list of fixes from your reports. Walk Mode and zoom Walk Mode joins the Tab rotation, after Free Look and Drone Mode. You wal…
October 10 update A quick follow-up to yesterday's update: a rebuilt controls menu, cleaner key rebinding, a faster shuttle, and a batch of collider fixes from your reports. Controls The controls menu is a table now: one row per action, keyboard and mouse in o…
October 9 update A round of options, drawer polish, and fixes from your reports and videos. Thanks for sending them in. Keep them coming through the feedback form on the pause menu. New Options menu: a fullscreen toggle, a resolution picker, and a frame rate l…
One hundred thousand. 100,000 of you have wishlisted Never Sort By Color. This started as me, a workshop, and a Pile nobody had seen. Now it is a crowd of people who know exactly why you never sort by color. Thank you. Every repost, every video, every friend y…
If you liked the first trailer, this is the same game with more toys and lots more polish. If you are new here, welcome to the workshop. A wishlist is the single most helpful thing you can do for a small game like this. Thank you to everyone who already has. R…
Never Sort By Color is a game about a mountain of loose bricks and the one rule that tames it. But sorting is only half of it. The other half is the MOC build: you find an instruction book lying around the workshop, open it, work the pick list, and watch the m…
Never Sort By Color has an inspiration: Librarian: Tidy Up the Arcane Library! by ArtRising. You've probably already spotted the kindred spirit. Consider this the formal introduction. The setup: a fairy has trashed a gorgeous arcane library, 3,072 books are sc…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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