Last 7 days
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VOID DISCIPLE is a lightning-fast, neon-vector arcade bullet-hell with deep roguelite progression. Pilot a cyber-drone, survive escalating waves, tear through multi-phase bosses, and stack weapon synergies to break the game before it breaks you.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Overheating now costs you the lockout and nothing more, heat is fairer across the drones, TURBO fires in short bursts, and this update fixes a long list of bugs, from contracts and saves to controller support. This is the last update for a while: the next one …
Contracts now pay coins, your drones inherit your weapon build instead of ignoring it, the base screen's top buttons work on a controller, and a long list of things I found by playing my own game are fixed. This is the first patch since launch. Most of it is m…
A neon-vector bullet-hell roguelite: horizontal-only movement pinned to the bottom of the screen, a heat meter that punishes holding the trigger, 24 multi-phase bosses, and 70 items that combine into builds that get genuinely stupid in the best way.It's my fir…