Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 1 · 1 user reviews · Live from Steam
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Protect your planet from alien invaders in this unique RTS experience. Freely reposition Satellites and manually dictate their targets. Manage your Energy reserves to send Satellites into orbit or unleash Planetary Powers.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Here it is at last; the 1.0 version of Orbit: Satellite Defense. This marks the end of the weekly updates for the game, but I'll be sure to support the game and upload fixes or changes as necessary. Thanks to everyone who helped improve and refine Orbit: Satel…
Here it is at last; the 1.0 version of Orbit: Satellite Defense. This marks the end of the weekly updates for the game, but I'll be sure to support the game and upload fixes or changes as necessary. Thanks to everyone who helped improve and refine Orbit: Satel…
Just small changes this week. Give the new Fast Forward behavior a try; it helps to be able to quickly press and release the key to double the game speed. This is actually how I had a development-tool shortcut set-up, and since it just felt better, I made the …
Just small changes this week. Give the new Fast Forward behavior a try; it helps to be able to quickly press and release the key to double the game speed. This is actually how I had a development-tool shortcut set-up, and since it just felt better, I made the …
If the last couple updates have seemed a little sparse, it's because I've been working to implement a LOT of new features into Orbit: Satellite Defense, and this week they're all ready to go live AT ONCE! Now that I've delivered on all the Early Access goals f…
If the last couple updates have seemed a little sparse, it's because I've been working to implement a LOT of new features into Orbit: Satellite Defense, and this week they're all ready to go live AT ONCE! Now that I've delivered on all the Early Access goals f…