Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Cleaned up the camera and card layouts for Steam Deck, and fixed controller menu input. Fixed A-button activation in menus, upgrade choices and route choices. D-pad selection and A confirmation work for upgrades and routes. The stick-controlled cursor can also…
Regular movement turns more promptly in 0.3.0. You don't need to hold drift to get a quick response. Drift gives you a sharper turn. Hold it to charge a boost, then release it. The first upgrade offer focuses on Chain Lightning, Plasma Trail and Overdrive. Nea…
Two fixes in the demo, both about being able to read the game. The upgrade tree shows what you own. Every module has levels, and until now a node you had bought once and a node you had maxed out looked exactly the same. Each node now carries a row of pips, one…
Your feedback said one thing five different ways: it is hard to read anything when the whole point is to move fast, and the game never told you what things are. One of you asked for a glossary on the pause screen. One of you just wrote "no tutorial". This upda…
That is fixed. The flash is still there and still tells you that you got hit, it just does not take the whole screen with it, and big chain reactions no longer strobe. Colorblind modes hold brightness differences between colors properly now, so bars and warnin…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.