Last 7 days ยท history since Nov 7, 2026
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Back from holidays with a few more changes: Some more sound effects for resource changes Toggles in the options menu for some of the background VFX A new minigame!
There's some exciting (to me) new stuff under the hood with cards and effects being split into 'packages' that means more variation between runs, but it isn't very visible to the player. Stuff that might be more exciting for other people: A bit of visual uplifโฆ
Some highlights: Rebalanced around $1M being the main goal for 'completing' a run; making it so that you get a trait for each savings target reward up to that point, and the available card pools update at each one (previously these updated at each power of $10โฆ
There's too many changes to go over them all (or more accurately, I didn't keep very good notes) but I added a bunch of new card effects and divided them out between the campaigns a bit more intentionally. There are also a few new events to see and a whole mesโฆ