Last 7 days ยท history since Nov 6, 2026
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## New stuff: - Added the base of the final boss, looks will mostly stay, gameplay and attack patterns will get way better than how it is currently - The final boss now unlocks after all 4 bosses have been defeated on death diff, then you can check out the skiโฆ
# 10.0.1.0 ## New stuff: - New enemy: Big Eye Minion - spawns on higher difficulties on the cave map, is big, and shoots lasers - Added another enemy death effect, now they explode into pieces on death, it's pretty cool - Added a card menu button to the prestiโฆ
## New stuff: - I made 4 new bosses, one for each map, they appear on normal, insane and death difficulties. The sound design is missing for now, and the attacks are not finalized, but they are completely playable and about 80% done. - **Dark Crystal** : A floโฆ
This update will only be available for the playtesting versions for now, if no bugs come up, I'll update the demo as well. As usual, if anyone wants to try out the playtesting version, just ask and I'll generate more keys! New stuff: - **New mechanic: stagger โฆ
Removed the "resolution" setting because it caused a lot of problems, and made it so that you can simply resize the game in windowed mode, it might have it's own bugs, if you find anything, please let me know!
- Fixed the compounding crystal bug - Made some QoL changes to how maps and enemies work - Fixed some bugs with bosses not spawning under some circumstances - Fixed some of the social links