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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Demo 1.1.11 is out for everyone! This is the first update on the main branch since Next Fest, so it rolls up everything since 1.1.7, and it's a big one. If you were on the beta branch, this is 1.1.10 plus a few more fixes, so you can switch back off the beta n…
Quick one while Next Fest is ongoing. A few fixes from your reports, some options that were hard to find, and the CPU players got the latest in development logic update.FixesYou could sit on the puck with your goalie forever and skate in circles. The ref now b…
What was going onOn some Radeon cards, the game's Vulkan graphics path drew uniforms that flickered while players moved.Running the game on DirectX 12 instead clears it up. Thanks to the player who tested that for me. Your first load in DirectX 12 will be slow…
On the iceALWAYS ATTACK UP is a new Gameplay setting, and it's on by default. Teams still switch ends every period, but now the camera goes with you, so the net you're shooting at is always at the top of the screen. Couch games keep the old camera since you're…
Finally ready to show off some changes and updates that have been cooking for a while! This update brings classic gear to the ice, more ways to defend, better celebrations and replays, and a lot of work on loading and menus. Here's what's changed. On the ice W…
This update focuses on startup, stutters, and making the first few shifts easier to follow. Loading and performance Reworked startup and menu preparation, moving more loading work into the background. Added clearer preparation stages and progress during loadin…
Steam Next Fest is officially over, and I just want to say a quick thanks to everyone who wishlisted, played, left feedback, and shared it with others. This Next Fest had over 7,000 other games, so it's pretty crazy how the game did in my opinion. Some Next Fe…
Steam Next Fest is October 19–26. The demo is already free, and I've just put out another demo build and a new trailer ahead of the Fest. That gives me a few weeks to find the things that only show up when somebody who didn't make the game picks up a controlle…
In the last devlog I showed off Franchise mode and said it was built, but had barely been played. It has been getting played since via a playtest, and there has been plenty to fix and improve. A lot of the last few weeks has been going back over things. How th…
Just a heads up - Franchise mode is not in the demo. The demo is four teams and a game of hockey. This devlog is about stuff in the full game. And it is work in progress. It is built and it runs, but it has barely been played by a person (basically just me). W…
Thank youOver a thousand of you downloaded the demo in its first week. I'm one guy building this thing, so watching that number climb has been pretty surreal. Lots and lots of work still to be done but... Thank you, genuinely. Extra thanks to everyone who left…
The demo is live! The Barnburners demo is available now!Four teams are available - Chicago, Seattle, Montreal and Toronto - playable in exhibition and in local or online multiplayer. There is arcade 3-on-3 as well that slows down fatigue, causes bigger hits, a…
On June 14, I got the steam approval to put a playtest build out online for the first time. Twenty two people have opted in to tracking since, and 50+ people have installed according to Steam. That is not a big number, and I am not going to pretend it is, but …
Barnburners is made by one person - me. So one thing I think is cool is actually putting my actual numbers on the internet, live, for anyone to see. There is a new page on my site called The Numbers. It reads straight from the game every time you open it, and …