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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Pilots, Version 0.8.0 replaces the fixed ships and legacy Module system with custom Fleet builds. Choose your weapons, fit your own Core Abilities and recover equipment worth planning an expedition around. That change reaches well beyond the hangar. Missions, …
Pilots, Version 0.7.6 rebuilds Vectorfall’s damage model, changes how enemies react to damage types, increases loot drops and gives shield pylons some much-needed visual attention. It also creates automatic save backups. Because trusting one copy of anything i…
Balance UpdateGhost Increased base projectile damage (9 -> 12)Added Scorch to projectiles as ship default (15% of Base)Ghost is a challenging ship to play, but it's overall power was lacking compared with others making the hit and run playstyle unfun. This cha…
Achievements UpdateAdded 13 more achievementsUpdated all graphics for achievements
Performance FixA core issue was identified with module scaling. Due to a misconfiguration in the caching system for modules, the more modules that the player had, the lower the frame rate of the game. This has now been fixed.Basically, your game will run smoot…
Improvements Cards during the run will only pull from a pool that is applicable to your fleet. You will not receive cards during a run for a ship you do not own, nor for required tags which you do not have equipped When equipping cards pre-run, cards which wil…
Wishlist Now Available That's right pilots, the game is now available to wishlist on Steam! FAQ Why can I see game updates when it's not available? Right now, we have a small handful of F&F (Friends and Family) testers of the game providing extremely valuable …
Pilots,This is your friendly in-game AI companion handing off this post to our developer who would like to address you directly. Be kind, he created me.The Damage Scaling ProblemThanks AI companion whom I haven't given a name to yet...Anyway, let's cut to the …
Rival Network FAQWith the recent release of the rival network, for existing testers it's important to know a few things.I played a run in this new patch, I saw that I lost a huge amount of player threat even though I completed the run, why?This is a one-time a…
Transmission // v0.7.0 — NETWORK ONLINEPilots, A significant systems update has been deployed. Until now, your failures have mostly been your own private concern. That arrangement has ended. The Rival Network is now online, connecting Pilots across Vectorfall.…