Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Three jobs. One life. Zero savings. A satirical British life sim, spiritual successor to Jones in the Fast Lane. Move your marble token around a city of 16 buildings. Take jobs, study, eat, save, and dodge the weekly Algorithm. See how far you can climb!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (2 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The town has discovered the calendar, the bank has discovered you, and your weekends have discovered work. This is the biggest update since launch. THE YEAR TURNS A year is fifty two weeks now, and the town knows it. Summer bakes, autumn rains, winter snows, s…
WORK Attendance quotas: every employer has a hidden expected shifts-per-week (scales down as pay rises). Short weeks can accumulate. Misses trigger an HR performance, get your fired etc. FINAL WARNING notices now distinguish their cause — performance strikes g…
We've seen the money, we've seen the wellness, now let's dive into what gets you there. Welcome to v0.9.3: The Career Update. The middle of the game was bugging me a bit so I decided to add some more rungs. I've increased pay across managerial and executive ro…
The Money Update taught us how to be rich, the Wellness Update will teach us what it will cost us. BURNOUT Working now builds weekly strain, and stressful jobs build it much faster. An exec feels a heavy week long before a cashier does. Any real break will res…
Thanks for bearing with us while we launch, fix, and try to balance things from start to finish. Some players felt that there was a distinct lack of mid to end game content, and it's something we know we'd need to address. As a result of that, we move into v0.…
1 item on Steam, newest first.
