Last 7 days
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone, A new update is live. Fixes first, many of them from your reports, then what's new. Fixes Killing the Black Lord could close the game. Fixed. If an update changes how the world is generated, loading an older save now tells you what changed (towns,โฆ
Hi everyone, Fixes first, many of them straight from your reports. Then what's new. Fixes Opening the attribute chart in the ROSTER could close the game on screens that weren't exactly 1080p. Fixed. At 4K with UI SCALE up, tavern rumors piled on top of each otโฆ
Hi everyone, A bigger one this time. We start with the fixes, many of them straight from your reports, and then what's new. Fixes When every enemy simply walked off the battlefield, with nobody fallen or taken, the game called it a victory and paid gold, loot,โฆ
Hi everyone, A quick hotfix. Most of it is about reading the game more comfortably: bigger letters where there was room, calmer colors, and text that fits in every language. There are also a few small fixes and interface changes. Easier to read The map HUD nowโฆ
Hi everyone, This is a quick hotfix for problems you reported over the last day that got in the way of playing. Thanks for the reports, they helped us find the causes fast. Fixes Fixed a crash to desktop when coming back to the map after a fight while another โฆ
Hi everyone, This update is mostly fixes. Many of them come straight from your reports during Next Fest, like jobs that couldn't be finished or fights that started with the enemy almost on top of you. Thank you to everyone who took the time to write. Fixes: joโฆ