Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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78% positive of 14 · Mostly Positive · Live from Steam
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A first-person liminal space escape game where exploration, observation, and trial and error are the keys to uncovering hidden rules. With no combat and no sudden jump scares, experience an oppressive atmosphere filled with mystery and fear of the unknown.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 78% on 2026-11-02 → 78% today (14 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fix something that doesn't matter
Version 3.6Fixed an issue where the swimming volume in Stage 4 did not fully cover the lower corridor, allowing players to sequence-break.Fixed a visual inconsistency with the water surface in the vertical swimming area connecting to the upper floor.Adjusted i…
Version 3.5Based on a lot of feedback and suggestions, we have made the following updates to the waterslide section in Level 4:Reduced the player's sliding speed to half of its original speed.Removed several pillars positioned in particularly deadly spots.If y…
Version3.0Fixed a bug where players could occasionally get stuck in the Stage 1 rotating corridor.Fixed an issue where dying while reading the easter egg poster prevented the player's state from resetting; player state will now reset properly upon death.Slight…
Fixed an issue where OneLife mode remained active when returning to the main menu and selecting a level after starting Onelife mode.Fixed an issue where the water level did not reset after the player died inside the Stage 6 maze.
Previously, after turning the water valve, the water level was 20mm too low, preventing characters from climbing onto the platform. The water level has now been raised. We sincerely apologize for any inconvenience caused.