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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Patch Notes: Seasons, Leaderboards, Rewards & UI UpdateCompetitive Ranked Seasons & Soft-Reset SystemCompetitive Season Cycles: Ranked play is now structured around timed competitive seasons with live countdown timers tracking the time remaining in the active โฆ
Dropship buff: Redeploying onto a neutral tile now instantly captures it at full capture threshold.Hivemind buff: Reduced spawn/overtake cooldown from 6 to 5 turns. Scouts auto-spawned at end-of-turn are no longer placed on cooldown (they are ready to act on tโฆ
Full Patch Notes๐ฐ New Game Mode: Base AssaultFortified Headquarters: Each team defends a fortified base structure with 20 Base HP. Destroying the enemy base immediately secures victory!Melee & Ranged Siege Damage:Melee Strikes (Distance = 1) deal 100% full daโฆ
โ๏ธ Capture Power (CAP) & Combat RebalanceRemoval of Instant 10-CAP Flips: Eliminated 1-turn instant tile capturing across all units to ensure matches cannot be won solely by sprint rushes. Dedicated expansion units (Scout, Sandman, Blight, Terraformer, Outpostโฆ