Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
66% positive of 12 · Mixed · Live from Steam
Loading reviews from Steam…
Survive endless scrapstorms in a post-apocalyptic Bullet Heaven Action Roguelite. Build devastating loadouts, collect procedural gear, awaken powerful Saints, recruit companions, conquer dungeons, and create insane synergies in a world where scrap is sacred.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-02 → 66% today (12 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Patch Notes – Update 0.2.0: Graveyard Shift Update 0.2.0 is the biggest update Junkyard Saints: Scrapstorm has had so far. Graveyard Shift brings the first seasonal event, and alongside it come a rebuilt Hub, an effect of its own for every gear part, a voiced …
Hey everyone,First of all, thank you for all the feedback you’ve been sharing over the past weeks. It’s been incredibly helpful, and I’ve been going through it carefully. Seeing how you’re actually playing the game and which areas still need attention is one o…
Patch NotesFor the first time, I was able to take a closer look at how Junkyard Saints: Scrapstorm is actually being played — and two things became very obvious:The campaign was being completed too quickly, and somehow the final two chapters ended up being eas…
Hotfix Patch Notes 0.1.1aFixesFixed an issue with UI rasterizing. Assets now load instantly again instead of appearing with a delayed or sluggish refresh.Fixed an issue where Energy was not deducted correctly due to an error in the playtime calculation.Optimiz…
Early Access was never meant to be the finish line for Junkyard Saints: Scrapstorm.It is the point where the next part of development begins.Now that the game is out in the wild and I can see how people actually play it, where builds break, which systems work …