Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
ECONOMYThe BATTERY capstone is reworked: instead of burning parasites, it now cuts drain across every module. The reduction climbs as you add more capstone nodes but never fully zeroes out, so stacking stays worthwhile without going free.FIREWALL retuned for mโฆ
This build is a navigation and platform pass: a new left sidebar across CAMPAIGN and the RESEARCH GRAPH to make it easier to find buttons and a fresh look for elite intrusions.Getting aroundCAMPAIGN and the RESEARCH GRAPH now share one full-height left sidebarโฆ
Heads up before you jump in: this build reshapes the RESEARCH GRAPH, so your unlocks are refunded once on launch. Everything else is new feedback and polish you'll notice in a run.Your RESEARCH is refundedThe RESEARCH GRAPH changed, so your save is respec'd onโฆ
Module consoleThe console is now a compact cluster floating beside the selected module on every screen size, replacing the docked panel.Upgrade paths show as a fork: both paths side by side, each with its next step, cost, and progress toward the CAPSTONE.Everyโฆ
InterfaceThe control hints below the lattice now show the on-screen button icon instead of spelling out the control.The pause button now reads SYSTEM MENU, matching the wording used elsewhere.Blocked placements now float the reason off the targeted cell, like โฆ
NEWDisplay/HUD calibration on first launch. IMPROVEDMost modules will have an idle and attack animation.Intrusions will slightly sway as they move.Created a few custom icons to replace some of the existing ones.BALANCEBUFFER GATE regen capstone is now an aura โฆ
InterfaceRedesigned layout: the floating action buttons now sit in one icon grid with hover tooltips, and the HUD reads as clean display panels. OVERDRIVE cards now lead with damage per second so they read in the same terms as the module stats. Game feelCameraโฆ
AnnouncementCircuit Keep is getting closer to demo ready, so that means open playtest will be closing soon, the demo will be more limited than the current playtest so it's best to get as much play time in now, give feedback, and help shape the future of the gaโฆ