Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Special motes will now get one bounce against the edge of the screen before exiting view. They still bounce constantly against geometry so no limit there. Final game will have a buff to increase their edge-of-screen bounces even more. -Added a new Legendary mโฆ
-When a light generator is fully unlocked it can become a charge zone that you drag light on and after a while it will payout with a burst of extra light motes. -Added keyboard controls and cursor adjustment speed in Settings (only for gamepad and keyboard). -โฆ
Reworked pacing so light generators spawn light at every stage upgrade, starting small and then full spawn rate when all stages unlocked. Added color tint for motes specific to each generator. Auto-Collect option is now the default way to play. Made auto-colleโฆ
Fixing volume on SFX when finding all secrets.
Tuning and balance improvements based on playtest feedback.
Fixed bug that would sometimes softlock on exiting game. Added a color to each zone to distinguish them better. Specific zone colors will now light up on the light counter when a zone is ready to upgrade. If a better zone is ready to upgrade (one closer to fulโฆ