Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Explore a dying fantasy world, lead heroes and armies, develop castles, and fight tactical turn-based battles where every encounter can play by different rules. Discover powerful entities, transmute them into cards, and take your collection into the League.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (1 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
FIXES: Fixed configured quest markers being replaced by the fallback cube when TMP was removed Fixed marker depth handling and added protection against silhouette/highlight overlays Fixed Gaia’s “Hold it” response launching combat instead of cancelling Removed…
FIXES: TD events deprecated HUD/UI visuals removed Blocked Act II no longer impacts parts of the Act I area Rivers biome range fixed, including improved traversal rules Castle world map pawns grid footprint size fixed (automated with visual mesh boundaries) Mi…
FIXES: Random softlock when exiting castle with a mounted hero Main menu "Continue" button appears correctly if save data detected Minor fixes IMPROVEMENTS AND ADDITIONS: TD events HUD/UI rebuilt with consistent visuals
FIXES: Random softlock when exiting castle with a mounted hero Main menu "Continue" button appears correctly if save data detected Minor fixes IMPROVEMENTS AND ADDITIONS: TD events HUD/UI rebuilt with consistent visuals