Last 7 days · history since Nov 7, 2026
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Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Patch 0.0.10i Notes UI Life gain numbers will now show as green instead of red. Bug Fixes Fixed an issue where using “Duplicate” on a card with a cooldown would make the duplicated copy have no cooldown. Multiplayer Fixed a multiplayer combat bug that would al…
Multiplayer will be temporarily unavailable while a hotfix is made for a game breaking bug. Will update ASAP!
Patch 0.0.10h introduces a new backend to the "Multiplayer" mode in UCG. Please let me know if you find any issues! Previous versions of the game will no longer be able to connect to multiplayer, so please update!
Patch 0.0.10g Notes Bug Fixes The Unbroken node had two issues: in multiplayer - coins could be used as the additional generic resource, and in all modes - if you had the base cost of the card, but not the additional cost, attempting to play the card would bot…
Patch 0.0.10f Notes Graphics Updated the “Military” art in the game to be brighter to better appear on military cards and for the military deck in Campaign. Darkened the color of locked decks to make it more obvious they are not unlocked. Card Updates Changed …
Patch 0.0.10e Notes Balance Changed the cost of “Stone Golem” from 7 stone to 6 stone and increased the damage from 15 to 20. Card Updates Cards with a cooldown block effect now also give you that block the turn you play them. This is to keep cooldown block ca…