Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Balance: Reduced the range of the AoE for the Fire Shepherd's Fireflight ability and buffed the HP of the weapon trees inside so they don't instantly die if you sneeze at them. Visual: Added the distant Elder Tree background with parallax scrolling for the Oveโฆ
This will be the last build before I start school this week. I've restored a lot of lost functionality from implementing the mouse cursor so at least there is no regression anymore. I'm hoping to be focusing on the story of act 2 in the future while I am studyโฆ
Lots of crashes are fixed in this one that should have been a hotfix but I was too deep in the tooltips. This build mainly adds the tooltips all over the game and more will be added later. Enhancements: Added tooltips in many places to show which links are cliโฆ
Bug fixes: Fixed some explanation text highlighting. Fixed sprite trimming errors when a worm-mole does its dig animation. Critical fixes: Fixed several crashes related to missing lore explanations. Fixed lots of crashes and softlocks in a myriad of cutscenes.โฆ
Enhancements: NPC can now see if their action will land a crit or a block and will evaluate actions differently based on the perceived hit level. Visual: Remade the Overlooking Elder Tree cutscene map. Smoothed out the fading-in from black animation. Internal:โฆ
General: Reduced the density of the vegetation from 4-6% to 3-5%.Increased the minimum cell height to 0.5 because at height 0 it looks stupid. Enhancements: Mapped right click to cancel.Added the ability to write numbers in number pickers on keyboard with backโฆ