Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
0.9.7.7 Added Daily Challenges with a leaderboard Updated Station placement squares, and setup in coop Boss coop bug fixes Rebalanced the incursions to be less front heavy in difficulty Reworded the cards that play from the crash pile Enemies now can have suppโฆ
0.9.7.5 Added support the developer core station sprites Coop restart button now works correctly Event spawning should be better, and the signal will not spawn in the first 2 nodes. Deployment options, player draw/enemy draw and markets are seeded, gain relic โฆ
The beta branch is finally stable enough to merge its changes to the main branch 0.9.6.8 Added transmissions mid-act warning who the boss of that act is Fixed tooltip overflow Cards now show true value instead of starting value in all(hopefully) zones Shield aโฆ
0.9.6.6 Station Heal is now called Repair Added search, filter, and sorting capabilities to the compendium card screen Added the ability to view more data in the run history, and to replay seeds directly from it Added an Add All button to the managing the reseโฆ
0.9.6.5 Act 4 cores no longer share buffs and debuffs Expanded the list of cycle abilities for elites and bosses Rest areas now have chances of giving different rarities of upgrades and mods depending on act, and the options are randomized and you are only givโฆ
0.9.6.2 Stale multiplayer sessions now have safeguards preventing overlap. If you have a multiplayer saved session, you can now join new runs with other players without risk of your session bleeding into it. 0.9.6.3 Alliance choice rework UI Fixed desync whereโฆ