Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A pixel-art anime strategy game where every move triggers a reaction. Play as Erika, an amnesiac scientist guided by three AI soldiers, and piece together what destroyed the island she built to protect. Drones only react when you act. Upgrade your units between missions. Chapter 1 is free.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
An Iron Curtain clarity update, plus fixes for several bugs found in playtesting. Changes: Attack and limit break previews (Storm Run, Broadside) now show the damage you take back when the target is a curtained Alpha Katyusha. The shot itself is still blocked,…
Keyboard controls for desktop and web. Play whole stages without the mouse, and remap every key to your liking. This build also fixes units staying damaged after a stage. New: Stage shortcuts: K, N and M select Katyusha, Nadeshiko and Maria. E executes, Q adds…
A UI pass driven by playtest feedback: a redesigned unit status screen, clearer upgrade progress, dialogue that reveals as it's spoken, and a long list of consistency fixes. New: Dialogue now appears letter by letter with a short retro blip. The Text Speed set…
A tutorial and quality-of-life pass across the whole game, plus a fix to Chapter 1's Challenge Mode scoring. New: Guided tutorials now automatically turn off when you enter Challenge Mode, No-Queue Challenge, or Hard difficulty and above. Turning them back on …
Every stage in Chapters 1 through 6 now has hazards and rewards hidden on the map: mines that punish careless routes, and heal pickups for careful ones. New: Mine field objects. Stepping on, or walking through, a mine deals damage that ignores defense. Enemy d…
A Challenge Mode leaderboard fix: overly high scores on stages with a smaller deployed roster, and silent leaderboard submission failures. Bug fixes: Challenge Mode scores could be inflated far beyond intended on stages that deploy fewer units than you've unlo…
1 item on Steam, newest first.