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Hello everyone, this is studio wasp.We are currently working on final direction adjustments, pairing our full suite of CGs with sound effects and BGM. As we refine each scene, whenever we feel the need for an additional angle or cut, we create new CGs on the s…
Hello everyone, this is studio wasp.In this issue, we would like to talk about the new challenges in scene direction that emerged once all graphic assets were assembled, and the specific creative techniques we used to overcome them.● Additional CGs for Enhance…
Hello everyone, this is studio wasp.In this issue, we would like to share a major production milestone and detail our commitment to accurately recreating the atmosphere of 2007 Hong Kong.Main Game and Side Story "Cheung Loi Chapter" CG CompletionWe are pleased…
Hello everyone, this is studio wasp. In this issue, we would like to introduce the memory scenes that we reconstructed and newly voice-recorded for this remastered edition.In the original version (released in 2014), most of the protagonist's past was merely re…
Hello everyone, this is studio wasp.Thank you so much for the wonderful response and warm comments on our first store page announcement. They have been a huge motivation for our development!In this second issue, we would like to introduce the behind-the-scenes…
Hello everyone! We are studio wasp, an indie game development circle. Yesterday on June 3rd, we finally opened the Steam store page for our upcoming title, Red Spider 2: Exiled Remastered.Our target release date is January 2027. From now on, we will be sharing…