Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 3 · 3 user reviews · Live from Steam
Loading reviews from Steam…
Defend a displaced royal keep in a roguelite tower-defense strategy game. Build, scout, gather resources, and send units down the path to destroy enemy towers, outposts, and bases across unstable timelines as each run escalates.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-02 → 100% today (3 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The Anchored Hour v0.25.0: Exploration & Map Events 2.0 The world has more to discover. Patch 0.25 brings a new map-event system, regional Survivor Havens, meaningful choices at ordinary points of interest, and a broad visual pass across the six biomes. Your d…
The Anchored Hour v0.24.0: Spells & Active Powers Magic has arrived. v0.24.0 adds a complete spellcasting pillar to The Anchored Hour: 20 spells, 38 ascension paths, a new Channeler workforce, an expansive Spellcraft Meta region, new exploration and Elite rewa…
The Anchored Hour v0.23.0 v0.23.0 is a major presentation, progression, boss, and early-run polish update. Eight new biome finale bosses arrive alongside clearer Echo rewards, more readable tower decisions, stronger early resources, and a wide quality-of-life …
This hotfix focuses on early-player blockers, tutorial clarity, and first-session progression. Improved tutorial prompt and highlight reliability, especially around early Continue steps and construction menu targets. Added a tutorial note recommending a 16:9 r…
Hey everyone, Now that The Anchored Hour is entering Early Access, I wanted to share the broad roadmap for where I plan to take the game next. The Anchored Hour is mostly a solo development effort, so my first focus after launch is stability and player feedbac…