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本次调整: ==全角色属性调整== 初始牌数量变为4; 手牌上限变为8;(防御能力得到提升) ==基础技能调整== *强攻*:可以使用3张牌。(攻击可以造成3点伤害了) == 通用技能调整== 伤:加强为 每2点标记,获得一张牌。(防御能力得到提升) 愈:暂时移除。 【其他更新】 == 新通用技能:对决== 对决:打出1张6或7, 执行判定, 如果是数字牌, 对敌方造成一点攻击伤害; 如果是A, J, Q, K, 对自身造成一点伤害。 (旧版对决已重命名为“对比”) 可以越过防御而产生攻击伤害。 == 难度调整==…
==技能调整 毒针: 点数扩展为 4 5 6 J Q K A 毒株: 修复了点数未生效错误 毒之浸润: 攻击命中中毒目标后, 若对方中毒标记🍄>=8, 获得一点湿润标记💦。然后减少对方2点中毒标记 巧夺,妙法,拆毁系列 削弱:范围点数缩小2点。 划伤,撕开 加强:花色增加红心。 称象:补充了文本描述(每回合限3次) ==技能增加 补充了暴击的进化技能: 暴击I 为 无形毒和剧毒增加了进化链 为 伤逝增加了进化链 == 调整了5个初始角色的技能组 战赏(小马)削弱:删除了染血等技能。 这些技能可在商店或外出中捕捉…
==封印符增加== 新增了一组封印符:绿茶, 水果糖, 向日葵, 多肉植物, 饭团, 三明治, 香薰蜡烛, 他们可以提升好感度。 ==动画调整== + 调整了封印符的动画 ==战力提示== 新增了战力信息的提示 ==技能数值调整== + 痛苦微笑、痛苦哭泣系列 削弱: 改为 2~4~6和3~5~7 + 灵魂侵袭 削弱:原消耗5~K,现改为8~K + 灵思泉涌 调整:将改回早期版本。 原: 当你执行数字牌的主动法术后, 你将随机复制一张手牌。 现: 当你执行数字牌的主动法术后, 你摸一张牌。 ——复制牌的效果将会有新…
Fixed the save file loading issue
Now all the characters have images
New common skills were added!