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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
🔧 Fixed an issue where some players could not launch the Demo (error: "Missing Executable") — Cause: while optimizing our build pipeline, the game executable was accidentally left out of the package, so the Demo could not find its launch file A complete packa…
New🏃 Auto-Move Stance Modes: Auto-move has been fully upgraded with three switchable stances, available anytime from the mode panel — Kite: keep a safe distance from monsters while dishing out damage Hunt: charge to the edge of the densest monster pack and ho…
Improved📖 All map names and descriptions have been rewritten with richer worldbuilding (CN/EN/JP synchronized)🖥️ Various UI text refinementsFixed🛠 Fixed the "skill bar full" message displaying an internal code name instead of the skill nameThanks for playin…
NewBrand-new "Portrait" system: from the title screen, upload your own images to create a custom character portrait — with frame-by-frame animation for Idle / Move / Death, and save multiple portraits to switch, preview, or delete anytimeFixedFixed a case wher…
NewAuto Move is now available: toggle it straight from the battle UI, and the button shows whether it's currently On or OffYou now start with 2 skills instead of 1 — new skill: Cache GrenadeFixedMonsters from other maps no longer spawn after switching mapsFixe…
🙏 First and foremost, a sincere apology to every player.A packaging oversight during one of the Next Fest updates left many of you with a game that wouldn't launch, wasting your time and excitement. As a solo developer, I know how precious every single downlo…
Hi everyone, I'm the developer of Infinite Loop.Infinite Loop is part of this Steam Next Fest (Oct 19 – 26). The free demo is available now — you can play the first map from start to finish, and the levels, skills, and talents you earn in the demo will carry o…