Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The old test map is gone—welcome to Hallow! Explore an Appalachian-inspired hollow shaped by a cascading waterfall and winding river. Follow the dirt roads into a growing 1920s town, take a truck through the valley, and search the surrounding woods and fields …
Alpha v0.1.6 is a small fix pass. - Profession menu: Pressing P no longer opens the pause menu over the Profession tab. P now opens only the Profession tab. - Quit confirmation: Quit now asks "Are you sure?" with Yes and No buttons, so the game no longer close…
Step into a moonlit bootlegging camp with our new main menu, featuring a running still, firelight, barrels, and a Steam-style bronze logo. - Reduced wind and gust volume in the main menu and gameplay. - Added swing sounds for axes and pickaxes. - Updated menu …
This is the biggest update since the playtest opened: about 140 changes since v0.1.3. The law has been rebuilt from the ground up, the still is now a real machine you build and feed, the town has buildings you can walk into, you can be arrested and hauled off …
Bootlegging Alpha 0.1.3 is now live on the default playtest branch. Highlights Upgraded to Unreal Engine 5.8.2 Improved MetaHuman character presentation and wardrobe support Updated animation Controller and UI improvements Weather and Niagara updates Continued…
Welcome to the first public alpha release of Bootlegging. This build is an early vertical slice of the game’s survival-crafting foundation. Players can explore the world, gather resources, manage inventory, craft basic tools and equipment, build a small camp s…