Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed bug with tactical UI layout collapsing to a single column in some scenarios. Updated tactical UI Operations panel with an icon-centric design. Smoothed out the process for exiting Builder so there's less prompting. Ragequit friendly! 5-10% improvement inโฆ
Controller support updates.
Bug fixes, achievement updates, and Linux/Steamdeck build added.
Playtest Week One โ Seven Builds, A Lot of Feedback We kicked the playtest off on May 15th, and it's been an incredible week. Seven builds have shipped since then, almost entirely driven by what you've been sending in โ bug reports, confused-face screenshots, โฆ
2026-05-18 โ Dev Update: Manual, Capacity Pools, Vocabulary (May 16-18) ๐ Manual (NEW) A real in-game manual landed. Press "?" anywhere or hit a triggered codex popup and you get a full-window panel with a captioned screenshot of the actual UI, arrows pointinโฆ
So. Many. Bugs.