Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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29% positive of 17 · Mostly Negative · Live from Steam
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A dark fantasy MMO built from scratch by a solo developer. Explore an open world, fight deadly creatures, train 20 skills, conquer dungeons, and forge your path. Free to play. Early alpha.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 29% on 2026-11-01 → 29% today (17 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
This update brings another round of improvements to Veldeth's world, environments, and overall gameplay experience. Updated world environments, terrain, and scenery. Improved buildings, props, and environmental details. Refined lighting and materials across th…
This update brings some pretty big changes to Veldeths environments and is just the start of how the environment will be upgraded as more patches goes out. There is a wide variety of new plants and vegetation in veldeth and the camera distance for them has bee…
This update brings a major refresh to Veldeth’s NPC population, dungeon encounters, and world traversal. • Added swimming • Worked on shop interactions and inventory interactions • Added a new cloud system • Added post-processing effects • Rebuilt NPC placemen…
Quests now give xp and gold rewards Added click to move players can now use arrow keys to move the camera You can now use the shops and the bank with right click for context menus Added proper death animations for: Goblin, Hobgoblin, Chubby Goblin, Range Gobli…
Teleport loading and game loading has been worked on for smoother transitions. Players now have camera control and zoom with mouse while mounted. NPCs have been worked on making sure they play the correct animations. Chicken and sheep have been added to the to…
Worked on the UI and added the option for 3 different window sizes to play in — Default, Fullscreen, and Minimal. This was the most progressive option for now and is available in the settings panel. Also added mouse sensitivity and zoom controls to settings. N…