Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 5 · 5 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (5 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone,Here are the bug fixes for v1.0.2.2 (Yan2):Fixed a bug where the employees level would go pass level 5
Hey everyone,Here are the bug fixes for v1.0.2.1 (Yan):Fixed a bug where the bootlegger and table cleaner would sometimes require reassignmentFixed a bug where opening the bar wouldn't exit the player out of assignment modeAdded special thanks to the credits
New tutorial overhaulHey everyone,This update is a big overhaul of the tutorial. I've added a lot to help players understand the game better and know what to do at every step. New tutorial panelsAdded tutorial panels covering:Basic controlswalking controlrotat…
Hey everyone,Here are the bug fixes for v1.0.1.0:- Fixed a bug where not all reputation buffs would apply when loading a game- "Other expenses total" on the end-of-day screen now excludes "total employee salary"- Time for customers to drink their drink is now …
Hey bootleggers,Here's the hotfix for Quiet Hour:Fixed the waiter's warning icon so it correctly appears overhead when they aren't assigned all seatsFixed the cleaner's warning icon so it correctly appears overhead when they don't have a sink assignedFixed a b…
Hey everyone,It's here! Quiet Hour is officially live on Steam.At first, this started as a small solo project back in March 2025 and grew through months of late nights, weekends, rewrites, and more than a few broken builds. This is my first solo project on tha…