Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
### Added - finish top3 ladder - feat: double checkpoint direction + attempt at visual cue that the fiz track is 2 levels- changed shadow settings for the whole project- feat: checkpoint improvement - scale the checkpoint arrows with the race size - add a checโฆ
v0.2.4### Added- feat: Laps 0/8 and final lap announcement - 1/8 - lap 1 is done - 7/8 - lap 7 is done - FINAL LAP (WIP) - 8/8 - Finish ()- feat: mark player checkpoints and laps - each player will get a small model on top of the checkpoints they passed with aโฆ
- fixed the bugs of the race-setup where cars did not change color and model when the spinning preview did- added label to clearly distinguish players vs bots- made the colors for bots less pronounced and clearer for the player (will iterate further on this onโฆ
Skid Marks - the tires now leave marks Drift Steer - push the car in the direction of the turn to get a drift-like turn experience
The remote play has been enabled now - go and try it. There were also some UI fixes on the Race Setup page - cars accommodate the second player and keep their position
Each player sees their controls and control-type
Playtest Live NowPlaytest is live, and you can try one of 2 (3ish) races alone with bots or with a friend locally or via remote play! Enjoy! Please give some feedback on what's good and what's bad so we can do more of it (or fix it ;)) Via one or all of the foโฆ